Sunday, December 13, 2015

2D/3D Art Homework #11: And that's all, folks!

This will be my last blog post of the year! This is my contribution to the Starfish Island level that we built in UE4, a kind of Easter Island-inspired statue that these guys carved in dedication to their starfishy god. Here he is! These are both the renders from Maya as well as screenshots from the Zbrush sculpt, to show the quality of the normal map.






As for maps, I'll include UVs, normals, color, and the map pack I did for AO, metallic, and roughness properties in UE4.





And that's everything! See you all after winter break for the next semester!

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