Here is the image that was provided for the art test:
I need to do some research on hard surface sculpting in Zbrush, as I've never really done anything like that before this point, but I'm very excited to get into it. I did already get started, however, by making a base sculpt for the female figure. I decided to sculpt it out myself instead of finding a model online, partially for practice and partially because I really like figure drawing and sculpting.
So here it is so far:
With that squared away for the most part, I will be proceeding to tackling the armor in the next few weeks. And then there's making a low-poly game rez model in Maya... and then texturing!! So keep an eye out for it!
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